
The XP3™ clock offers an excellent demonstration of the "persistence of vision".
The XP3™ clock’s wand oscillates back and forth; in a plane that is typically nearly perpendicular to one's line of vision, approximately 16 times per second. Eight LEDs (light emitting diodes) are embedded along a line near the tip of the XP3 wand. Because the flashing LEDs remain on for only .185 milliseconds, only one point on the retina is stimulated so our brain interprets the information as a point of light. As the oscillating XP3 wand passes across one's field of vision, the eight LEDs are programmed to blink, such that a pattern is produced, which is interpreted by our brain as a character.
Some of the LEDs need to blink more than once in order to produce a character. For instance, the top LED on the XP3 wand blinks five times in order to produce the horizontal line of the top portion of the number "3". Since up to 12 characters can be displayed at one time, if the number '3' were repeated 12 times across the display with no spaces between the numbers, the top LED would flash on and off 60 times per sweep of the XP3 wand. Amazingly, since the XP3 wand makes 16 sweeps per second, the top LED in this example would be required to flash 960 times per second to create the perceived pattern. Due to the 'persistence of vision', the brain does not perceive that the points of light are being repainted 16 times per second.
However, since our eye's integration time is only slightly greater than the Xp3 wand's sweep time, some flickering is noticeable. One way to reduce the flicker would be to operate the clock in a darker location. This works because our brain, in order to gather enough light information from the retina, automatically shifts to a longer integration time in reduced light. Another way to prevent flicker would be to increase the XP3 wand's sweep rate. It is interesting to note that movie film, which runs at only 24 frames per second, would produce some noticeable flicker were it not for the fact that the theater's movie projectors use a triple shutter. By shuttering each frame three times, a flash rate of 72 times per second is achieved. This rate is well above our brain's integration time, thereby eliminating the flicker problem. Computer monitors also avoid this flicker by flashing approximately 75 times per second.
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